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minimax face swap
Use MiniMax face swap to replace the cast in a finished video while the acting, camera work, edits and soundtrack stay exactly as they are.
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MiniMax face swap: a recast, not a re-render
Think of it as swapping the actor rather than the scene: every head turn, camera drift, edit point and line of sound survives, and only the performers come out different.
- Swapping the cast, not generating a sceneThe motion and the edit are never rebuilt. Because the footage is reused rather than remade, the result drops straight back into the timeline where the original sat.
- Portraits matched left to right, with a manual overrideEach newcomer gets a single photo. The order runs left to right and is held through every cut, and a short written instruction can reassign who becomes whom.
- Your original take carries the actingHead turns, gesture timing, the lighting of the day and the drift of the lens all come from the source. Only the faces and the clothes arrive from your portraits.
Running a MiniMax face swap in three steps
Go from a locked cut to a brand-new line-up of performers, with the runtime and the audio coming back exactly as you sent them.
What MiniMax face swap handles well
Made for footage with only one thing wrong — who is in it. The movement, the pacing of the edit and the sound are inherited, and the performers are the only new element.
Four roles, assigned in order
You can bring in four people at most, one portrait each. Every photo claims a main role across all the shots it appears in, and a written instruction can shuffle that assignment.
The acting is inherited
Gestures still land on the beat, light still falls from the same angle, the camera still drifts the way it did on set. What is new is the face and the wardrobe.
Edit points and mix come along
Because the cutting rhythm and the audio bed are reused, the finished file slots into an approved edit with no re-timing and no re-recording.
Preview small, deliver large
Run a 768p pass to judge whether the resemblance holds, then finish at 1080p. Output length mirrors the input, so cost scales with duration.
Choosing a portrait that works
Go for a crisp, evenly lit shot of a face looking at the camera. A half-body frame preserves hair and outfit better than a tight crop, and sunglasses, hats or group photos should be left out.
Known weak spots to plan around
Crowded frames, faces far from the lens, rapid movement and anything hidden right after a hard cut are harder. In wide shots or when a head turns to profile, the resemblance may drift back toward the original actor.
MiniMax face swap: your questions answered
Answers on clip length, how roles are assigned, which portraits work best, and the moments when a MiniMax face swap is less reliable.
What can I expect MiniMax face swap to change?
It places the people from your portraits into footage you already have. Motion, camera work, edit points and audio all come from the source, so the result reads as a casting decision on a locked cut.
What are the limits on clip length?
Between 5 and 30 seconds, and no single shot may run past 15. Longer material should be split first; whatever length you send comes back at the same runtime.
How many faces can I replace, and who goes where?
Up to four, with one portrait each. Portraits take the leading roles from left to right by default, and an instruction such as 'the woman on the right becomes person 1' reverses that order.
Which portraits give the best result?
Crisp, evenly lit, front-facing images, ideally half-body so hair and clothing carry through. Avoid sunglasses, hats, hands covering the face, group photos and heavy filters.
Do I need a test pass before the final render?
A short 768p run tells you whether the casting reads correctly; once it does, finish at 1080p. Cost tracks the duration of the clip.
When is this the wrong tool for the job?
When you need new movement, a different camera move or another location — those are decided by the source. Crowded frames, distant faces and fast action after hard cuts are weaker spots too.
Put MiniMax face swap to work on Fuser
Hand a locked cut a brand-new cast while its timing, edit points and soundtrack stay put. Pricing scales with runtime, and MiniMax H3 sits right beside it in the model picker.
